MTGYou #52 – Judge Jeremy and the Case of the Regional Coordinator


In Our Main Phase:

We have Regional Coordinator Judge Jeremy on the show once again…for the first time. Since the last time we had Judge Jeremy on our podcast he has become the Regional Coordinator for the North West United States. It was good to have him back, and have him answering our questions live streaming in Studio U for the first time.

Read moreMTGYou #52 – Judge Jeremy and the Case of the Regional Coordinator

Wild Speculation: How Magic Will Look on the Big Screen

This Week in Popculture’s Cube: Wild Speculation – How Magic Will Look on the Big Screen

By Peter Kuebeck

Magic the GatheringBack in June the announcement was made that, yes indeedy, they are working on a big-screen incarnation of Magic: The Gathering (and, no less, a writer from Game of Thrones is attached to the project).

Shortly thereafter, the fellas on my local Planeswalker Facebook group starting flinging ideas around about just what the film could look like. What storyline might the film follow? Who would the villains be? Main characters? And on and on.

I hate to say it, but I don’t hold out a full steaming load of hope for the kind of quality that we might see from this movie. I’ll be honest – Hasbro (the parent company of Wizards of the Coast) hasn’t had a super track record when it comes to movies based on their licenses products. They’re the ones who brought you all four Transformers films, both G.I. Joe movies, and *gasp* the horror that was the Battleship movie. (Aliens? Really?)

But let’s not dwell on the past – the idea of a Magic movie is full of possibilities; think of the merchandising potential alone! (Maybe a special set or even a block based on the movie?)

Here are a few things that have been going through my mind about the film itself:

• Protagonists – Obviously, the movie would feature our friends, the Planeswalkers. In true Hollywood fashion, I’ll bet that they’re portray them in two teams, like in a superhero movie: the good Planeswalkers and the evil ones. I’m sure we’ll see Ajani, Chandra, Elspeth, and others on the side of good, while Nicol Bolas, Liliana and probably Sorin will likely should up.

• Hero – For non-Magic players, the idea of Planeswalkers jumping from one plane to the next might be a little impenetrable. So you need a point-of-view character – a “newbie” who experiences this world at the same time as the audience. A lot of superhero, fantasy and sci-fi movies use this trope – look at the film versions of Hellboy, Thor, Lord of the Rings, and so forth. For this role, I nominate Jace Beleren. I could see Hollywood interpreting everyone’s favorite Architect of Thought/Mind Sculptor/Living Guildpact as someone who’s JUST discovered his Planeswalker spark, and is discovering not only his new abilities, but also how to travel the planes. Jace fits into the coveter 18-35-year-old demographic that marketers really look for, so the idea seems to be a slam dunk.

• Villains – In discussions with folks online, the idea came up that the movie could be based on the Brothers’ War storyline, which also involved the Phyrexians. The Phyrexians are the biggest evil in all of the multiverse (and they’re also one of my favorites) so they’d work great as the antagonists here. We could see them trying to take over Dominaria. Additionally, the evil Planeswalkers may be trying to assist the Phyrexians somehow, so that might work in an interesting way.

• Planes – I think the film should work on the old Star Wars principle related to settings: always include at least three different environments per film (i.e. Hoth, Dagobah and Cloud City in Empire Strikes Back). So, I’d love to see Hollywood try to depict Ravnica (gigantic city with massive areas of ruins, sewers and soaring architecture? Yes, please); Zendikar (I’d love to see the Tangle up close); and maybe Innistrad (even if it’s just a quick glimpse, a world of shocking Gothic horror would be awesome).

Okay, there are some of the things I’d like to see – but there are other unanswered questions about how things might work. Such as:

• Creatures – One of the major mechanics in Magic is creatures that are summoned to attack and block. I have absolutely no idea how they are going to be able to depict this on screen without it looking incredibly hokey, or being absolutely confusing for the uninitiated audience members.

• Races – Elves, Goblins, Humans, Dragons and other fantastical races all coexist in the planes. But they’re also in a bunch of other fantasy films as well (the Lord of the Rings and Hobbit films especially). The big question here is how is the Magic film going to establish and differentiate itself enough so that it doesn’t seem imitative.

• Casting – This is the big issue. How the characters are cast will basically show how seriously the producers are taking the film. If it’s just a bunch of newbie nobodies, then it’s clear the film is just a naked money grab and probably won’t go the distance in the eyes of fans. If the producers are willing to shell out some dough for some good actors, then this could potentially draw a lot of people outside the Magic community and really make this a franchise. I’d love, for instance, to see Dwayne “The Rock” Johnson as Garruk, Gemma Arterton as Chandra, and the voice of Morgan Freeman giving life to a CGI Ajani. Oh, and Jeremy Irons could be the voice of everyone’s favorite dragon Planeswalker.

GW Hate Bears vs U Tron – Modern

MTGYou Fight Club: #GW Hate Bears vs U Tron – Modern

Link to Rich’s GW Hate Bears deck list:

Link to Blades’ U Tron deck list:

Read moreGW Hate Bears vs U Tron – Modern

MTGYou #51 – Khans of Tarkir Rare and Mythic Review

Khans of Tarkir

In Our Main Phase:

We talk about every rare and mythic rare in the the Khans of Tarkir set.

Read moreMTGYou #51 – Khans of Tarkir Rare and Mythic Review

What’s YOUR Deck Obsession?

This Week in Popculture’s Cube: What’s YOUR Deck Obsession?

What’s YOUR Deck Obsession?

By Peter Kuebeck

It started innocently enough.

lingering soulsI was playing a BW deck on MODO a few years back and discovered the utter power of using Lingering Souls. Just a taste. But a taste was enough.

And thus began my addiction to tokens.

We all have our own deck addiction, or own obsession. We may not like to admit it. We may try to be cosmopolitan and play all deck types. All colors. All strategies.

But, in the end, we always come back to our first love, that first spark when Magic suddenly made sense.

And we forever try to improve upon it. To tinker with it. And we’ll never be satisfied. Ever.

Tokens pretty much define why I love Magic. There’s a mythic, epic, ancient sweep to the idea. The ability to put an army out onto the battlefield. To overrun the barricades of your opponent. Sweeping to victory at the head of a mighty host lives deeply in my memory, mostly because I was raised on epic, double-VHS-tape-boxed-set movies, and played a lot of Risk as a kid. I’m sure that for people who can’t help but play Burn, say, or UB control, there’s a similar itch.

My interest in token decks just kept getting stronger.

About a year ago I bought a playset of all the commons from the Kamigawa block, and was impressed with the number of effective 1/1 flyers. I put together a nice little casual BW aggro that relied on cheap spirits, Lingering Souls, Beckoning Apparitions, and some samurais. While certainly nothing that was going to win any tournaments, it turned out to be an effective “kitchen table” deck.

And so my journey down the rabbit hole went deeper.

Next up: my first-ever EDH, with Obezedat as commander, while not strictly a token deck, was BW and worked on the same kinds of principles.

And now my continuing project: my Modern Token Aggro.

Sometimes it’s Selesnya. Sometimes it’s BW. Sometimes it’s Junk. And I’m thoroughly convinced I’ll never be done with it.

But it always rests on this principal: how do I get the most tokens out, with the fewest resources, in the shortest amount of time?

voice of resurgenceCurrently, it’s mostly Selesnya, splashing black. It’s running Lingering Souls, Voice of Resurgence, Raise the Alarm, Collective Blessing, Armada Wurm, Spectral Procession,  and, among other things, Sylvan Caryatid for good measure. But it’s far from finished. I’ve got more lands coming (I just bought a playset of Razorverge Thickets). Maybe I’ll add in Sporemounds. Or Doomed Travelers. Primeval Bounty; Parallel Lives; Hero of Bladehold; Cenn’s Enlistment; Elspeth, Sun’s Champion; Ajani, Mentor of Heroes; Brimaz, King of Oreskos; Doubling Season. They’ve all either been in the deck, or been in contention. It’s a rotating roster of possibilities. Anything’s fair game.

I don’t mean for it to win tournaments. I don’t mean for it to be a breaker of worlds. But I mean for it to represent my vision.

It’s seeped into how I look at cards and sets. The fact that there’s going to be a tribe in Khans of Tarkir that is Junk-colored tickles me to no end. The possibility that Junk tokens could be a viable option in Standard once Return to Ravnice rotates out fills me with glee.

I’m continually looking for cards on StarCityGames or eBay that will fit in with my GWB token ideals. More and more frequently, as EDH looms larger in my Magic-related imagination, I’ve discovered a world of cards that fit the bill pre-Modern that I’m absolutely in love with. Breeding Pit. Night Soil. Decree of Justice. Death Mutation. Wonderful, wonderful stuff. It makes me feel like some sort of mad scientist.

So, tell me, friends: what’s your Deck Obsession? What Magic itch do you continually need to scratch? Let me hear about the deck you’ve always wanted to build – over, and over, and over again.